Developed by D3 Go in partnership with Twentieth Century Fox, Alien: Blackout is a spiritual successor to 2014's Alien: Isolation and will be available as a premium title for Android, iOS, and will also appear in the Amazon app store. While that approach may be somewhat tiresome in the form of a film with a branching narrative, it's far more inherent to the video game medium, so I expect it will work well here. That being said, we could all be proven wrong and this will be a game that will not only surprise us but may very well set a new precedent for how mobile gaming experiences should be tackled. In that game, Amanda went with a Weyland-Yutani team to Sevastopol Station, a distant space station in the process of being decommissioned, after the flight recorder was recovered from Ellen's destroyed ship, the Nostromo. The unpredictability of both the mysterious alien and the ultimate fate of the crew will force players to make life or death decisions that permanently alter the outcome of the game. Plus, Fox plans to tell more of Amanda Ripley's story across multiple mediums throughout 2019. "Outsmart the flawless hunter by making perilous choices", says D3 Go's offical site for the game.
Some fans who have been waiting several years for an Alien: Isolation sequel might not be as enthusiastic about a follow-up coming out for mobile platforms. Players will try to stay alive while trapped aboard a crippled Weyland-Yutani space station carrying a deadly Xenomorph as it tirelessly hunts you and the crew.
It's not completely clear what form the game itself will take, but it looks to be similar in approach to Alien: Isolation's survival horror style.
The game also pays unexpected homage to Alien, the 1984 game for the Amstrad CPC, Commodore 64, and ZX Spectrum (the second-ever licensed game from the franchise, after 1982's glorified Pac-Man clone). As Amanda, players must use a space station's damaged systems to guide her crewmates while avoiding the alien.