"Diablo was supposed to be Blizzard's first shot on goal into the big global mobile game market", Jefferies analyst Timothy O'Shea wrote noting the criticism from Blizzard's PC fanbase.
Even though we do not have a date for the official release of Diablo Immortal for iOS and Android, we do have some good news. And many have suggested the outcry could have been avoided if Blizzard had accompanied Immortal's unveiling with news of the next mainline Diablo game. Less so in the West, but we're now starting to see some games that are bringing that mechanic to the West. "Games like these attract large, harder core mobile audiences in Asia and the Diablo franchise is popular in the US, China, Europe and Korea", he continued.
At the time of writing this article, the Diablo Immortal cinematic trailer has raked in 446k dislikes and just 17k thumbs up.
After initially reporting that a video was made to announce the new sequel but was later pulled from BlizzCon, Blizzard commented and offered a statement saying that no planned announcement was pulled from the presentation, despite the fact that Kotaku can confirm such a video was indeed created.
Riffing on that comment, a thread with almost 4000 upvotes reads, "Everyone is saying that Blizzard is out touch with their fans".
Yes, Blizzard is going to actually release this cereal but whether that will extend outside of the United States remains to be seen.
Sources claim that Blizzard recorded a video in which co-founder Allen Adham discussed "a new Diablo project", although no footage seems to have been involved - so it'd essentially have been just a name drop. We hoped that would allay concerns, but we knew despite that our most engaged, most passionate fans and players here at this show would only be satisfied with one thing.